SW:TOR's take on daily quests is hardly innovative, but it is a reasonable way to spend your time at 50. Most of them are not too difficult to complete, aside from the Heroics, which you can completely ignore. One of the 4-man Heroics on Belsavis can be solo'd if you willing to die a few times. Considering the rewards, you still come out ahead even after repairs, so it's worth doing. If you're looking to make cash, this is the way to go. I banked nearly a million credits over the course of the week, and that was while my companions were running Underworld Trading missions almost constantly to accumulate rare materials to support my Cybertech, more on that later.
I did have a couple of complaints with the dailies though. First off, they are too widely dispersed. There are three "hubs" on Belsavis and two on Ilum. Why could there not be just a single location to obtain them all on each planet? Call it laziness if you want, but I found it frustrating to do two quests, then move, two more quests, then move. It is difficult to complete the quests efficiently. The other complaint I had is the presence of voice over. Throughout the game there are occasions when you get a quest simply from a mission terminal... no voice acting, no cutscene, you just take the quest. There is no reason at all why dailies could not have been handled this way. It is frankly stupid that I have to listen to the same dialogue, sit through the same cutscene, make the same choices every single day just to do these quests. This is definitely one instance where SW:TOR's emphasis on voice is annoying. There is simply no need for it as it pertains to a quest you will be doing repeatedly.
Overall dailies in SW:TOR are fine. I'm not entirely thrilled with their implementation, but the rewards are acceptable. The cash is great, and the daily commendations can be traded for excellent item mods as well as earpieces and implants. Completing the whole set every day is an investment of a couple hours in total, but it can be easily broken up into chunks, so there is no need to set aside a significant amount of time.
I was unable to complete even a single Flashpoint over the course of the week. The reason is simple... I am an unguilded DPS class. Sitting around the Fleet hub, you see people making groups, but 90% of the time they need either a tank, a healer, or both. Requests for DPS are about as rare as unicorn sightings at the zoo. The sheer amount of time you would have to waste sitting around the Fleet hoping to find someone needing DPS totally precludes any attempt to run an instance for somebody in my situation. I cannot afford to sit around for an hour or more and then still have another hour to actually run the instance. Now I already know there are people lining up to say, "But I get groups all the time!" Maybe you do, and congrats if that's the case. But my experience this week was that if you are without a guild and are DPS... forget it.
So this brings us back to the issue of SW:TOR's totally useless social tools and whether or not the game needs some kind of "Looking For Dungeon" tool. To me, it says something about the mindset of the players and the state of the game that we are barely a month out from release and it is already impossible to access some of the group content. What the heck are players who join the game a month from now going to do? It is already the case that running the mid-level instances is becoming impossible. And as I mentioned, DPS need not apply at 50 unless you have a guild. I really fear for this game's long term future. What is going to keep people here when they've seen all of the stories they want to see?
This was probably the most fun activity I engaged in during the week. Count me among those that actually enjoy SW:TOR's crafting system. I had a lot of fun reverse engineering items to learn the upgraded patterns and being a Cybertech, I was able to put many of them to immediate use to upgrade my character. In fact, I engaged in a bit of a fun little "project." See... I don't really like the Bounty Hunter armor style. The whole "Swiss Army Knife in a Tin Can" suit does nothing for me. That and every other BH is always trying to look like Boba Fett. Well I wanted to be different. So... I hit the GTN to look for Sith Warrior style heavy armor that could be modified. The result was this:
Overall there are plenty of things to do at 50. I only touched on a few of them. Obviously there is PvP and raiding which I did not even attempt to explore during this first week. I don't want to spend a lot of time on this as I believe it deserves its own full post, but for a player such as myself, the long term of SW:TOR looks a little grim. The stories are wonderful, but I am not going to pay $15 a month just to finish every class story. I need a better reason to stay subscribed. Will I find one between now and April?
*shakes Magic 8-Ball*
"Ask again later."
Damn, I hate these things.